Greetings! My name is Sean Molley and I am a nerd. As you can hopefully tell, this is a placeholder page that will eventually be much prettier thanks to Bootstrap.
I'm happily married and our household is currently at its statutory maximum of two cats.
If we have worked together in the past, I would love for you to connect with me on LinkedIn. (If I don't know you, then I apologize in advance for declining your request to connect, but I only accept connections from people I know.)
From 2008 through the campaign's retirement in 2014, I served as a Global Administrator of the Living Forgotten Realms organized-play campaign, which used the 4th Edition Dungeons & Dragons rules. At its height, LFR was enjoyed by tens of thousands of players around the world. We produced literally hundreds of adventures, most of which are available for download from the LFR campaign website. It wasn't part of LFR, but I also wrote the 2014 Gen Con D&D Open tournament, which was an homage to the classic 1982 adventure B4 The Lost City by Tom Moldvay. After 5th Edition D&D was released in late 2014, LFR had its finale and was replaced by the Dungeons & Dragons Adventurers League.
Prior to LFR, I was heavily involved in the development and administration of the Living Arcanis campaign, a product of Paradigm Concepts. I contributed as an author, developer, and/or editor on most of Paradigm's d20 sourcebooks. Paradigm won a Gold ENnie award as Fans' Choice for Best Publisher in 2005, and our reprint of the Codex Arcanis setting sourcebook won an Origins Award in 2008. I was also fortunate enough to serve as a co-author of Witch Hunter, a thrilling RPG of swashbuckling colonial horror set in the 17th century. The Revelations website offers a number of free adventures to support Witch Hunter. Living Arcanis was a 3rd Edition D&D campaign, but its new incarnation is called Legends of Arcanis and uses the 2011 Origins Award-winning Shattered Empires RPG. (I don't work on the new campaign or the new RPG, but I like them both!)
I love tabletop RPGs and generally end up as the Dungeon Master / game master / storyteller / keeper / whatever you want to call the evil guy who sits behind the screen. I'm especially proud of having won the Top Judge award at Dragon*Con, because it's highly competitive and voted on by the players. In addition to running games, I've given a number of RPG-related talks at Dragon*Con (and other conventions) over the years, but lately I've had the most fun sitting on panels about the art of game mastering alongside the amazing Rucht Lilavivat, one of the best GMs I have ever had the privilege to game with. Still, if I could only offer one piece of advice to any GM, it would be to read Robin's Laws of Good Game Mastering by the incomparable Robin D. Laws.
I've written a ton of adventures and interactives for the RPGA (Living Arcanis, Living Greyhawk, and, of course, Living Forgotten Realms). I've also worked on a fair number of print products. One of these days I'll compile a list of all my RPG credits. My 4th Edition D&D adventure Menace of the Icy Spire, which first appeared in Dungeon issue 159, was subsequently reprinted in the 2010 Dungeon Magazine Annual by Wizards of the Coast.
Along with myriad local RPGA game days and conventions, I was a co-founder of The Gathering, an annual feature of the Origins Game Fair. The single convention that I've attended the most often over the years is probably Winter Fantasy, which is ably managed by the good folks over at Baldman Games. In particular, you should check out their new Herald's Guild of DMs which promises to be a great resource.
Although D&D is my favorite high fantasy RPG, I'm also a fan (and Charter Superscriber) of Pathfinder from Paizo Publishing. I am also a huge supporter of Pelgrane Press, makers of Trail of Cthulhu and 13th Age; Monte Cook Games, makers of Numenera and The Strange; Wolfgang Baur and his small but fierce tribe over at Kobold Press; Robert J. Schwalb, a brilliant designer and surely the hardest-working man in the entire RPG industry; and Lone Shark Games, designers of the Pathfinder Adventure Card Game and publishers of the incredible puzzlehunt-in-book-form The Maze of Games by Mike Selinker.
If you'd like to get lost in a good book, I highly recommend the Thursday Next series by Jasper Fforde. If you'd like to get lost in a good computer game, check out The Fool and His Money, the incredibly long-awaited sequel to my all-time favorite game The Fool's Errand, both by Cliff Johnson. (I am listed in the Compendium of True Believers.)
I am a certified Kickstarter addict. You can see the 500+ projects I've backed on my profile page.